I worked on the texturing of this character for a game production for ASSETS FACTORY. All stages of the production were carried out in conjunction with a team, each responsible for parts of the character's production. In this one I started the modeling and sculpting, and the PILOTO ANÔNIMO finished correcting proportions and aspects of the sculpture.
Me: Modeling, Sculpt, Unwrapping, Bake, Texture
@PilotoAnônimo - Concept, Modeling, Sculpt
https://www.artstation.com/hudsonscomparin
@soTycci - Retopology, Rig, Animation
https://www.artstation.com/sotycii